Raheel Shabbir
Instructor
Faculty of Emerging Sciences and Technology
Faculty of Emerging Sciences and Technology
Raheel Shabbir is a Game Developer and 3D Instructor with 5 years of industrial experience, having worked at Microvision Inc. on diverse projects for mobile, VR, and PC platforms. He developed and published the 3D educational game Labbaik Hajj and Umrah on the Google Play Store and contributed to the multiplayer simulation project Skyfall, as well as many other projects, integrating motion capture for real-time animations and interactive freefall experiences.
He specializes in Unreal Engine Blueprint scripting, lighting, level design, and 3D asset creation, producing high-quality, optimized assets using Maya, with strong skills in UV mapping, texturing, and LOD optimization. He also creates intuitive 2D interfaces using Photoshop and Illustrator and has experience integrating Unreal Engine with hardware components like servo motors to enhance real-time interactivity. Currently, he is a 3D Instructor at The Aror University of Art, Architecture, Design & Heritage, teaching gaming courses such as Art of Game, Game Design and Development, Digital Art, and ICT.
He specializes in Unreal Engine Blueprint scripting, lighting, level design, and 3D asset creation, producing high-quality, optimized assets using Maya, with strong skills in UV mapping, texturing, and LOD optimization. He also creates intuitive 2D interfaces using Photoshop and Illustrator and has experience integrating Unreal Engine with hardware components like servo motors to enhance real-time interactivity. Currently, he is a 3D Instructor at The Aror University of Art, Architecture, Design & Heritage, teaching gaming courses such as Art of Game, Game Design and Development, Digital Art, and ICT.